#include "Robot.h"
#include "Settings.h"
#include "PlayerSelector.h"
#include "PlayerPool.h"

int main(void)
{
	Settings test;
	Robot *R1 = new Robot();
	Robot *R2 = new Robot();
	Robot *R3 = new Robot();
	Robot *R4 = new Robot();
	Robot *R5 = new Robot();
	Robot *R6 = new Robot();
	Robot *R7 = new Robot();
	test.AddPlayer("player1", R1, 1);
	test.AddPlayer("player2", R2, 1);
	test.AddPlayer("player3", R3, 1);
	test.AddPlayer("player4", R4, 1);
	test.AddPlayer("player5", R5, 1);
	test.DeletePlayer(3);
	test.DeletePlayer(3);
	test.AddPlayer("player6", R6, 1);
	test.AddPlayer("player7", R7, 1);

	PlayerSelector selector(test);
	PlayerPool pooltje;
	pooltje = selector.ConfirmPlayerStats();




	return 0;

}